![]() ![]() In order to overcome ambushes you will either need to have your HP relic very high or keep an eye on your device, so you will be able to restart the run if you are defeated. Moreover because of slow skill animation, floors per hour is very low, so don’t expect fast progress. Lack of medic doesn’t allow you to heal between them and DL wont save you from double target attacks and burn/poison effects of the ambushes. And since there are only 3 classes in this team, it will be more Essence Efficient.Īs for the weak points, this team is really susceptible to Ambushes. You will only have to level physical and class relics to progress deeper. Main benefit of this team is that they scale really well and can progress very far. If this is possible you might want to add Janitor Focusing lines in order to prevent him from attacking your team: Enemyĭark Lord Anti-Janitor Script for Carpenters Endgame Team Carpenter Endgame team strong and weak pointsįull Carpenters team have several strong points. If you want your Dark Lord to help you attacking the enemies, thus lowering their health and allowing you to progress deeper you can use this script: Enemyĭark Lord Script for Carpenters Endgame Teamĭark Lord Script might be adjusted is your Dark Lord can do enough damage to one-shot Janitors (aka 12k damage). ![]() Scripts for Carpenters Endgame team are actually simpler than ever, just as most WD Scripts!Īs you can see Thief behavior is very standard and this script will be used for most of the Team Compositions.Ĭarpenter Script for Carpenters Endgame TeamĬarpenters are very simple to script and they will basically just attack anything other than ore. If she is running out of mana consider equipping Space Gem for additional MP Regen.ĭark Lord will need a Back Protector, since he is a backbone of your survivability, you can fill other accessory slots with Essence Magnets or Silver Necklaces for additional Damage Reduction. Thief can equip anything, she wont be fighting, just ransacking. As always you can balance out your greediness (+gold and + essence find stuff) with survivability gear to your liking. That includes Socketed weapons, shields and Attack Gems. Carpenters Endgame Team GearĪs for the gear you want to gear your guys for the most damage output as possible. Thief is ransacking, Carpenters are Nailing It and Dark Lord is there either to save your Carpenters from death defending, or helping them with an AOE Attack to push deeper into the dungeon. Warrior’s Dimension Carpenters Endgame Team It is pretty tricky, since you wont have any healing available, but its good for early pushes while you are still getting all the class relics. That allows to kill all the enemies before they have a chance to retaliate. Carpenters Endgame Team CompositionĬarpenters Build have a strict requirement of 4 Carps for your team. This team will be good enough up to floor 25k – 40k, after that you might want to switch for something more efficient. Something like 500-600 mana will be a good starting point. You can start using this Team as soon as you will have enough mana to go from one fairy to another without going dry. Also it will allow you to single-highhandedly focus on physical damage and mainly on Carpenters, so you wont waste that precious essence around. It allows you to progress pretty deep into the dungeon, because damage scales really good. ![]() ![]()
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